本次競賽總共有兩次重判 (rejudge) ,細節請參考這裡。
There were two rejudges in the contest. See this page for detail.
帳號密碼資訊已經寄發給隊伍成員。
Team account information is delivered to all team members.
2021 年 10 月 20 日 下午六點至 22 日 下午十一點三十分
From 18:30 on Octobor 20 to 23:30 on October 22, 2021 (GMT+8)
基本資格規範 Basic Eligibility Rules
請參照 ICPC 官方規範(連結)。
The eligibility rules are contained in the official regional
rules on the ICPC website.
隊伍組成 Team Composition
每隊由一名教練、三名參賽隊員、至多一名候補隊員組成。
教練為參賽學校之教職員,並獲學校授權,必須負責證實參賽隊員資格,
並負責與主辦方聯繫。參賽隊員與候補隊員需要滿足 ICPC 官方規範,
不可擔任教練。
A team must have a coach, three contestants and at most one reserved
team member. The coach must be authorized to represent the school.
The coach certifies the eligibilities of the contestants and
is the official point-of-contact. All contestants and reserved team
member must satisfy the ICPC official rules. None of them may serve as a coach.
參賽者應尊重對手,遵守規則,爭取個人、隊伍、學校的榮耀,維護社群的名譽。
Contestants shall respect their opponents. Contestants shall abide the rules.
Contestants shall compete for the honor of themselves, of their teams,
and of their schools. Contestants shall not compromise the reputation of
the society of competitive programming.
賽前教練需上傳表格保證該隊伍遵照規則進行比賽。
如違反下列規則,將導致參賽者失去參賽資格。
The coach has to submit a form to declare that the team abides by the rules
during the contest. Contestants will be disqualified if they violate the
following rules.
計分與排名 Scoring & Ranking
隊伍以解題數量多者排名較前,解題數量相同時,以總消耗時間少者排名較前。
答對的題目的消耗時間計算方式為比賽開始至解出題目所消耗的分鐘數。
如解出前有答錯,每答錯一次需要另加 20 分鐘。
總消耗時間為所有答對題目的消耗時間加總。未答對的題目不計消耗時間。
Teams are ranked according to the most problems solved.
Teams who solve the same number of problems are ranked by least total time.
The total time is the sum of the time consumed for each problem solved.
The time consumed for a solved problem is the time elapsed from the beginning
of the contest to the submittal of the accepted run plus 20 penalty minutes
for every rejected run for that problem regardless of submittal time.
There is no time consumed for a problem that is not solved.
平手判定 Tie-Breaker
解題數與消耗時間均相同時,以先答對最後一題者獲勝。
If multiple teams have the same number of problems solved and total time,
then the winner goes to the team which first submitted their last accepted
solution.
寄發隊伍帳號密碼:
2021 年 10 月 21 20 日寄發給教練
Team account information will be delivered to the coach by October 21 20, 2021.
測試時間:
2021 年 10 月 22 日 下午十二點三十分至十一點三十分 (台灣時間)
Tentative practice session: 12:30-23:30 on October 22, 2021 (GMT+8)
2021 年 10 月 20 日 下午六點至 2021 年 10 月 22 日十一點三十分 (台灣時間)
Practice session: From 18:30 on Octobor 20 to 23:30 on October 22, 2021 (GMT+8)
AWS t2.small instance
Ubuntu 20.04
gcc -x c -Wall -O2 -static -pipe -o "$DEST" "$@" -lm
g++ -x c++ -Wall -std=c++17 -O2 -static -pipe -o "$DEST" "$@"
java -Dfile.encoding=UTF-8 -XX:+UseSerialGC -Xss${MEMSTACK}k -Xms${MEMLIMITJAVA}k -Xmx${MEMLIMITJAVA}k '$MAINCLASS' "$@"
kotlin -Dfile.encoding=UTF-8 -J-XX:+UseSerialGC -J-Xss${MEMSTACK}k -J-Xms${MEMLIMITJAVA}k -J-Xmx${MEMLIMITJAVA}k '$MAINCLASS' "$@"
The result of a rejected submission is the first encountered error. We do not prioritize timelimit
, run-error
, memory-limit
, output-limit
and no-output
.
There is no penalty on compilation errors.
Contest Managers: mzshieh@icpc.tw